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Pixel Streaming using Unreal Engine: Next-Gen 3D on the Web

Hosted by

Scott Seabolt

Chief Technology Officer

Phani Kiran Gutha

Principal Architect

Najmmu Saqib Shora

Technical Lead


Key Takeaways

  • Accessibility and reach of web-distributed 3D solutions.
  • Overview of real-time 3D on the web and high-fidelity graphics challenges.
  • Introduction to Pixel Streaming for high-quality 3D experiences in browsers.
  • Deployment strategies, cloud architecture, and network latency reduction.
  • Typical use cases, security considerations, and future trends in web-based 3D solutions.
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Thursday, 25th July 2024
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